The Knockback (反動, Handō) is a type of effect debuff to be known to makes the inflicted to be pushed against.

This effect only affects opposing party. This effect sometimes makes Flying units to almost crashes or crashes.

Knockback is an effect in which the unit are pushed by certain impacts. The distance knocked varies with the unit's size and density. While recovery for it is based on Latency.

Attacking Knockbacked targets usually throw them away faster or even Downed status.

Serious or outstandingly over-distanced Knockbacks usually results in Downed status.


  • Although that any ability or basic attacks may inflicts it, abilities with Knockback effects are surely to inflict it.