Shining Air (輝く空気, Kagayaku kūki) or Shining Wind in the Japanese translation, is a weather-type magick ability introduced and exclusively for the Elementalist class. It is known to be a Wind-elemental damaging ability which may inflicts Flashed or Blind to all enemies in a Piercing hit style area.
In the main series, it is a combination of Gift of Turbulence and Gift of Luminosity.
In the series, Shining Air magick is an ability which the user focused the surrounding air density as they are readying it. They casts it as if to throw as throwing chakram of some sort.
Shining Air magick has the base power of 49, it's power is temporal, it's power varies by intensity, time and surrounding's weather effect. The ability hits any enemies within a Piercing range style, it has weather-type effect, which associates with windy weather, so it may knockback the enemies. Shining Air cannot be reflected , yet it cannot be Magick Countered but may be Rebound.
- Hence their name, Shining Air ability is based from it's glory by the Elementalist jobs in Final Fantasy Tactics A2.